Tokyo DnD notes

Session 3 recap - Calendar dates - 5th of Springwane, left Voltaine. 15th - Arrived at the Mountains of Peril. 19th - Arrived at Grizdak. Downtime - Moradin and Ousk - Went and did some crimes. They were mildly successful and also saw that there is quite the rival, to the point of animosity, between … Continue reading Tokyo DnD notes

Basic Fantasy, OSR and solo play.

I have been quite interested in the OSR scene for a while now. The main interest I have had is this divide, nearly a tribal feel, of 'old school vs 'new school' and what that entails. So seeing as getting groups together to play RPGs is a trial in itself, solo it is. Basic Fantasy … Continue reading Basic Fantasy, OSR and solo play.

Prep for a game can be better than the game itself.

While I hope the title doesn't ring true, the main point is that a new DnD 5e game is upcoming with my old North American Burning Wheel mates. We will set the game on the other side of the world to our 2 year long Burning Wheel game and have some loose connections to that … Continue reading Prep for a game can be better than the game itself.

Death saves in Dungeons and Dragons 5E

I have recently been watching Questing Beasts Q&A sessions with various DMs and game designers and a conversation about hit points, death saving throws and death at 0 hit points got me thinking. The series is well worth watching and here is the LINK to the video. A quick summary They talked about the benefits … Continue reading Death saves in Dungeons and Dragons 5E

Humblewood – important traits your characters would know.

Session 2 Alderheart - The great tree city The center of civic life and government in the wood is the city of Alderheart. It is a giant tree which shades out the forest for over two kilometers. All manner of goods and people, both birdfolk and humblefolk, can be found living together here. It is … Continue reading Humblewood – important traits your characters would know.

Villain Actions – Thank you Matt Colville

Villain actions are such a great idea. I have DM'd 5E for around five years now and have only recently run a monster with Legendary Actions. Yes, it has taken me way too long. It became instantly apparent that a single monster absolutely needs actions it can take outside of its turn to compete with … Continue reading Villain Actions – Thank you Matt Colville