Session 3 recap - Calendar dates - 5th of Springwane, left Voltaine. 15th - Arrived at the Mountains of Peril. 19th - Arrived at Grizdak. Downtime - Moradin and Ousk - Went and did some crimes. They were mildly successful and also saw that there is quite the rival, to the point of animosity, between … Continue reading Tokyo DnD notes
Category: Dungeons and Dragons
Basic Fantasy, OSR and solo play.
I have been quite interested in the OSR scene for a while now. The main interest I have had is this divide, nearly a tribal feel, of 'old school vs 'new school' and what that entails. So seeing as getting groups together to play RPGs is a trial in itself, solo it is. Basic Fantasy … Continue reading Basic Fantasy, OSR and solo play.
New campaign, new map!
Yesterday we had our session 0 / 1 all combined together. It went well. Of course, one of the hardest things about GMing is giving yourself credit for doing a good job. Always things I would like to have done better. One thing that did go well without a doubt is the world building. We … Continue reading New campaign, new map!
Prep for a game can be better than the game itself.
While I hope the title doesn't ring true, the main point is that a new DnD 5e game is upcoming with my old North American Burning Wheel mates. We will set the game on the other side of the world to our 2 year long Burning Wheel game and have some loose connections to that … Continue reading Prep for a game can be better than the game itself.
Death saves in Dungeons and Dragons 5E
I have recently been watching Questing Beasts Q&A sessions with various DMs and game designers and a conversation about hit points, death saving throws and death at 0 hit points got me thinking. The series is well worth watching and here is the LINK to the video. A quick summary They talked about the benefits … Continue reading Death saves in Dungeons and Dragons 5E
Commemorative Bookmark for Humblewood
So I had a little bit of art fun these past days. I have been playing a very casual game of Humblewood (DnD 5E) with my son and occasionally with my wife. We even went to the park a week and a half ago and played about a three hour session under the trees. My … Continue reading Commemorative Bookmark for Humblewood
Humblewood – important traits your characters would know.
Session 2 Alderheart - The great tree city The center of civic life and government in the wood is the city of Alderheart. It is a giant tree which shades out the forest for over two kilometers. All manner of goods and people, both birdfolk and humblefolk, can be found living together here. It is … Continue reading Humblewood – important traits your characters would know.
Personal Quest XP idea (draft)
Quest XP Deadly encounter of highest level character for the party. XP bonanza and leveling up is sweet. 2 quests at a time (maybe) - We can decide as a party what constitutes a 'quest'. We can detail quests in a quest log, you can choose which quest or party goal you wish to pursue … Continue reading Personal Quest XP idea (draft)
Hexcrawl Procedure
Resources - Adventurers have a D8 (D12 if they prepared) die of food and water. They must roll each type each day to see if they use up their food (on a roll of a 1 or 2 - reduce one die size). When you buy food, you can buy it in single die quantities … Continue reading Hexcrawl Procedure
Villain Actions – Thank you Matt Colville
Villain actions are such a great idea. I have DM'd 5E for around five years now and have only recently run a monster with Legendary Actions. Yes, it has taken me way too long. It became instantly apparent that a single monster absolutely needs actions it can take outside of its turn to compete with … Continue reading Villain Actions – Thank you Matt Colville